PROBLEM STATEMENT
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Disrupt
Bring renting into the digital age. Renting is an analogue process that is not current with our digital lives
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Seamless user experience
Create a simple and hassle free experience for all renters until they find the perfect home.
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Scaleable
Design a renter product that blends technology and an innovative user experience that can scale in major cities around the world.
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Democratizing
Design a Homie (operations) product to build efficiency and help the business scale up as demand increases.
Customer Feedback
Quantitative & Qualitative Research
Personas
Customer Journey
Design Sprint
Competitor Analysis
Wireframing
Prototype Testing
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Time Poor
Busy individual and groups have limited free time to search, book and tour homes during the week.
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Save Money
Renters what to get value for money where ever they live and not having to take time off work to find a home.
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Agent Hassle
Renters loathe dealing with multiple estate agents and organising sporadic viewings.
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Expert Advice
Newbies to London don’t know where to start, which neighbourhoods and what they can afford.
Problem:
• Users think we are another property portal.
• Get users to understand the value of the service and what they get for a one-off fee of £49 unlimited service.
• Explain how it works visually and simply
Solutions & Opportunity:
• Test and iterate content and design
• On point copy and brand propositions
• Explainer video
// 2019 Customer needs
Open search
Commute calculator
Affordability calculator
Neighbourhood matcher
Prototype Desktop - https://marvelapp.com/74c3gc3/screen/58225049
Productise the service into tiers of service. (Free /Single Tour / Unlimited Tours)
Minimise content and improved copy
Prototype Mobile - https://marvelapp.com/409944h/screen/58230527
// 2018 Customer Needs
Lighter Design + New colour palette
Improved copywriting
Feature Homies to show human element
New Explainer video
Service Matrix
Simple 3 step - How it works
Agents page
// 2017 Customer Needs
New brand - bright and punchy Show we are a start-up disrupting the rental industry
Tell audience about our Story
How it helps each target group
Responsive web
STEP 1
Problem:
• Large funnel (high dropouts, brand and product exposure) vs Small funnel (serious customers, high retention)
• Don’t fully understand the service.
• Assumed the site is another search portal (Rightmove)
• Why they had to create a profile to view properties.
• Users drop off in the funnel before sign up
• Users prefer to fill in their search criteria on one single form or breakdown the questions in stages
• Users prefer to search for themselves
• Some users don’t like to speak on the phone
Solutions & Opportunities:
• Shorten the search form to just the essentials
• Move ‘sign up’ down the funnel to avoid drop-offs (just before payment)
• Make landing page the start of the search process
• Make speaking with a Homie an option and productise the journey
• Remove Password and send a magic link to the user.
• Show a preview in the background on sign up (Desktop)
Prototype:
Mobile - https://marvelapp.com/1h5b85b6/screen/59819381
STEP 2
Problem:
• Miss key service propositions.
• Users want an open search.
• Users want to test, explore and experience the product first before investing time in signing up and paying for the service.
• London newbies confused which neighbourhood to live in.
• View homes on a map
• View distance to nearest tube stations.
• Add homes they’ve seen online to their tour
Solution & Opportunity:
• Create an open search, so users can test out the platform.
• Give users search tools that will match the right homes
• Enhance the search experience; commute times and lifestyle needs.
• Add a map view, along with its price tag for quick reference.
• Ability to add links of homes they have found online.
• Banner to remind the key propositions and CTAs.
Prototype:
Desktop - https://marvelapp.com/40337ii/screen/58824491
Mobile - https://marvelapp.com/93e6e78/screen/58929363
STEP 3
Problem:
• Information too minimal
• Couldn’t share property details
• Didn’t seem personalised enough
Solution & Opportunity:
• Open the property page in its own window instead of a modal so easier to share with flatmates and view mulitple homes to compare.
• Transport link and distances - Show nearest stations and walking times.
• Commute time for each property to work.
• Map view with areas of interest ie. schools, restaurants, transport.
• An area guide to give a flavour of the neighbourhood.
• Affordability calculator - show max rental per month based on the total household income.
• Similar properties nearby to give more options and continue the user journey.
Prototype:
Desktop - https://marvelapp.com/706d8eb/screen/58333802
Mobile - https://marvelapp.com/45j2809/screen/57735785
STEP 4
Problem:
Long period of wait between signing up and booking a tour.
Users can be confused on what a Tour entails.
Users questioned how many should they select?
Why am I paying? What are the benefits.
Self-qualifying form
Solution & Opportunity:
• To create a sense of urgency for the user
• Educate the users about this fast moving market with Homie Banner tips. eg. “Best homes stay on the market for an average of only 3 days!”
• Show ‘X’ amount of people have added this home to their Tour
• ‘Good Value” pill to highlight homes that should be considered.
• Design an e-commerce style “Shopping Basket’ when a homes is added to a Tour.
• Show a time estimation of how long a tour will take in relation to the number of homes they have in their basket.
• Show up to 5 days at a time when scheduling to give the message that it’s best to book a tour sooner than later.
• Nudge the user with a progress bar to maximise their time and book up to 10 homes for a tour.
• Copy changes to be clearer and concise.
• Add interstitial screen between scheduling and payment highlighting the self qualifying checklist is next.
Prototype:
Desktop - https://marvelapp.com/bh7i51e/screen/57521915
Mobile - https://marvelapp.com/i036hbe/screen/58877430
Stake Holder Research Group:
Conduct stake holder research group on assumptions and ideas around the OKRs of getting ‘Users on Tour’ and grading its impact and tech effort to build.
STEP 5
Problem:
How can Homie cut operation costs and time spent on the phone with customers to qualify them for estate agents.
Solution & Opportunity:
• To create a self-qualifying check list for the users to complete. User research shows that users prefer to complete a form rather than speak and get interviewed over the phone.
• Provide an option to schedule a call if a user prefers.
• Give value in completing a key step to fast track themselves in the process. Once a user is qualified they proceed to payment.
• An interstitial animation between scheduling and qualification notifies the benefits of the checklist form so users understand the importance of the step.
• Homie and agent relationships improved knowing that Homie provides quality applicants that have been screened.
• Reduced the cost of Customer Support team
Prototype:
Desktop - https://marvelapp.com/bh7i51e/screen/57562840
Mobile - https://marvelapp.com/i036hbe/screen/57757401
STEP 6
Problem:
Users were impatient and left in the dark about how long it would take to book the homes.
Users wanted to have a visual map of what their tour entailed.
Solution & Opportunity:
• Notifications every time a property is booked so the user knows there is progress happening.
• Included a map and times so users can visualise the route they will be embarking on with Homie in a black cab.
• Add commenting functionality for users and their flat mates to collaborate.
• Include FAQs about Tours to give users more information about questions they may be asking themselves.
Prototype:
Mobile - https://marvelapp.com/94ghjj6/screen/59284547
STEP 7
Problem:
To reduce making offers over the phone with Homie operations team to create a more automated, efficient and scaleable business.
Solution & Opportunity:
• To create a simplified experience for the customer to make an offer.
• Once a user has seen a property, they can make an offer on the spot using the Homie web app.
• Users are notified if the offer is pending, rejected or accepted.
• Make counter offers
Prototype:
Mobile - https://marvelapp.com/94ghjj6/screen/59284548
Created a design library in Sketch for designers and developers to keep UI consistency. I had the role of maintaining the guides as the product grew and evolved in an agile way.
I prototyped in Marvel and use this tool for testing and the Handoff feature with developers for ease of reference of the front end code.